/ / GRAFFITI
The graffiti that was implemented in the tunnel scene was heavily inspired by the street racing lifestyle and games such as (Need For Speed 2015) tunnels being abandoned areas where civilians can use it as their playground. To be able to make these Graffiti appear in unity , the HDRP feature allowed me to create decals that can stick to meshes . further on , I could make it blend with the materials of the road and the wall to allow a more worn out look to the graffiti whilst also sharing the same normal map as the object they are stuck unto.
/ / Graffiti - TUNNEL 01
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/ / Graffiti - TUNNEL 02
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